27 September 2017

VS Games 2017 Paper II

On the 7th of September, we have presented a co-authored paper entitled 'Investigating the Effect of User Profile during Training for BCI-based Games' at the 9th International Conference on Virtual Worlds and Games for Serious Applications (VS-Games 2017), which was held in Athens, Greece.


This paper illustrates the importance of gender, individual role (i.e., user profession), and time of use when interacting with a BCI game, with a total of 34 participants. Furthermore, we present the effect of reported workload and loss of self-consciousness during the game play on performance.

A draft version of the paper can be downloaded from here.